16:30 - 18:00
Mon-A6-Talk III-
Mon-Talk III-
Room: A6
Chair/s:
Iris Güldenpenning
In different kind of sports, highly time-restricted situations require athletes to early anticipate actions of team members and opponents. Skilled athletes use different sensory modalities to predict upcoming situations. The first talk focuses on multisensory integration in anticipation. For the anticipation of sporting actions, not only sensory perceptions play a role, but also information about the context (e.g. the score, the position of a player on the field, preferences of an opponent). The second talk deals with the question of how different frequencies of head fakes performed by different basketball players affect the individual effectiveness of the head fake. The ability to inhibit an already planned action also plays an important role in sport, for example in order to avoid an injury or because an opponent has provoked an incorrect action through deception. In the third talk, a paradigmatic approach is reported to investigate response inhibition for the basketball jump shot. The fourth talk focuses on the relationship
between response inhibition and expertise. The fifth talk explores the question of how prior mental training in the learning process of a complex action affects gaze behavior and motor performance.
Adaptation to context information for head fakes in basketball
Mon-A6-Talk III-02
Presented by: Iris Güldenpenning
Iris Güldenpenning 1, Nils Böer 1, Wilfried Kunde 2, Matthias Weigelt 1
1 Paderborn University, 2 Würzburg University
In basketball, an attacking player often plays a pass to one side while looking to the contrary side. This head fake provokes a conflict in the observing opponent, as the processing of the task-irrelevant head orientation interferes with the processing of the task-relevant pass direction. Accordingly, responses to passes with head fakes are slower and result in more errors than passes without a head fake (head-fake effect). The head-fake effect and structurally similar interference effects (e.g., Stroop effect) are modulated by the frequency of conflicting trials. Previous studies mostly applied a block-wise manipulation of proportion congruency. However, in basketball (and also in other team sports) it might be important to spontaneously adapt to the individual fake frequency (e.g., 20% vs. 80%) of opponents. Therefore, the present study investigates the possibility to quickly (i.e., on a trial-by-trial basis) reconfigure the response behavior to different proportions of incompatible trials, which are bound to different basketball players. Results point out that participants (N = 34, Mage = 22.0) adapted to the fake-frequency of different basketball players: Participants showed a head-fake effect for the basketball player who performed a head fake in 20% of the trials, no head-fake effect for the basketball player who performed a head fake in 50% of the trials, and a reversed head-fake effect for the basketball player who performed a head fake in 80% of the trials. The effects found here are suggested to rely on cognitive control settings (attentional control) and on lower-level learning (stimulus-response associations).
Keywords: sport psychology, conflict adaptation, context-specific proportion congruency effect