13:30 - 16:30
Parallel sessions 2
Submission 253
Technology and Cultural Heritage: A Multidisciplinary Approach to the Past
Presented by: Lily Joe Reynolds
Lily Joe Reynolds
Dipartimento di Scienze dell’antichità, Università degli Studi di Roma “La Sapienza”, Italy

The use of technological innovations and tools within the field of Cultural Heritage is brimming with potential. From 3D reconstructions, to simulations, to education and outreach - the use of technology within the sector has the power to change the way with which academics and the general public interact with heritage and history.

The field of archaeology is constantly and continuously undergoing change and improvement; methodologies that were unthinkable fifty years ago, are commonplace today. This includes a gradual shift towards reliance and integration of technology. However, the use of these powerful tools should not be limited to research and conservation. Rather, in a world where virtual realities and screen-based education are becoming the norm, so too can the field of Cultural Heritage use and adapt multimedia approaches to engage with visitors in various ways (Casillo et al., 2025).

This PhD research aims not only to provide a deeper and cleaner sense of understanding of a specific archaeological site, but will also attempt to combine new archaeological research and technology in a way that promotes education and collaboration for all visitors. How can archaeological parks and sites engage with younger visitors? How can knowledge be condensed and developed in ways that are simultaneously informative and stimulating? How can technology be used to create individualised visitor experiences?

By appreciating cultural heritage, we gain a deeper understanding of our society itself. Beyond admiring sprawling ruins and ancient mosaics, the study of the past is vital to our understanding of the future. This shift towards making ancient studies more accessible and engaging, supported by today’s technology and the endless opportunities it brings to the field, is vital for the survival of archaeology as a discipline and for the shaping of the next generation of academics (Menaguale, 2023).

It forces us to consider radical change to the way we use museums or guides. How can heritage sites engage with an audience so reliant on mobile phones? How can virtual museums help visitors with accessibility needs? The possibilities of collaboration between these multidisciplinary fields are endless. Beyond QR codes and colourful maps, there are a multitude of ways for the transmission of information; video games, mobile apps, touchscreens on-site, audio guides, and many more (Casillo et al., 2024, Calia et al., 2026).

Just like a trowel and a helmet are integral parts of an archaeologist’s toolkit, so too can virtual museums or interactivemedia stationsbecome a part of heritagesites acrossthe world.Technology can and should beused to shape the way we learn and teach. It helps us tell the story of a site beyond simply listing facts and dates. It engages, stimulates critical thoughts, and opens people’s eyes to the world of archaeology in ways they might never have considered before.